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  <channel>
    <title>Player Suggestions</title>
    <description>Player Suggestions</description>
    <pubDate>Tue, 09 Jun 2026 21:02:47 +0000</pubDate>
    <lastBuildDate>Tue, 09 Jun 2026 21:02:47 +0000</lastBuildDate>
    <generator>Farmerama EN</generator>
    <link>https://board-en.farmerama.com/forums/player-suggestions.587/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://board-en.farmerama.com/forums/player-suggestions.587/index.rss"/>
    <item>
      <title>Shiny Badges of Wisdom</title>
      <pubDate>Mon, 01 Jun 2026 04:04:27 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/shiny-badges-of-wisdom.49850/</link>
      <guid>https://board-en.farmerama.com/threads/shiny-badges-of-wisdom.49850/</guid>
      <author>invalid@example.com (jesterruler1)</author>
      <dc:creator>jesterruler1</dc:creator>
      <content:encoded><![CDATA[Not sure where to look the info about the Shiny Badges of Wisdom or Shiny Runes at I am curious on how to get some made or earned or however they are done.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Moving Store Houses</title>
      <pubDate>Sat, 23 May 2026 15:36:25 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/moving-store-houses.49798/</link>
      <guid>https://board-en.farmerama.com/threads/moving-store-houses.49798/</guid>
      <author>invalid@example.com (FLOWER59)</author>
      <dc:creator>FLOWER59</dc:creator>
      <content:encoded><![CDATA[It would be very helpful if we could move our store houses from one field to another without having to delete and re-setup.  For example: Move a Menagerie from the main field to the magical glade while the house is fully filled with stables.<br />
<br />
With all the current events going at the same time, it would be beneficial to be able to make these moves quickly and timely.  For example:  The Viking Sage required the use of the Crystal Falls area, which a lot of players use for their store houses....<br />
<br />
<a href="https://board-en.farmerama.com/threads/moving-store-houses.49798/" class="internalLink">Moving Store Houses</a>]]></content:encoded>
    </item>
    <item>
      <title>Comfort Fields in MM World</title>
      <pubDate>Sat, 23 May 2026 15:01:03 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/comfort-fields-in-mm-world.49399/</link>
      <guid>https://board-en.farmerama.com/threads/comfort-fields-in-mm-world.49399/</guid>
      <author>invalid@example.com (gardengal)</author>
      <dc:creator>gardengal</dc:creator>
      <content:encoded><![CDATA[Can comfort fields please be added to the Moonlight areas? <br />
<img src="https://xenforo-1028-storage.bpsecure.com/en-farmerama/style/smile.png" class="mceSmilie" alt=":)" title="smiley    :)" />]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Could we get a countdown on event item replacements?</title>
      <pubDate>Sun, 17 May 2026 09:07:17 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/could-we-get-a-countdown-on-event-item-replacements.49763/</link>
      <guid>https://board-en.farmerama.com/threads/could-we-get-a-countdown-on-event-item-replacements.49763/</guid>
      <author>invalid@example.com (Octroo)</author>
      <dc:creator>Octroo</dc:creator>
      <content:encoded><![CDATA[After accidentally milling Moonlight Primroses instead of Island Primroses, I was wondering if it would be possible to have a countdown on when our event items are going to be replenished. <br />
It would be fantastic if I could tell whether it&#039;s four and a half hours or three minutes till the next automatic check. <img src="https://xenforo-1028-storage.bpsecure.com/en-farmerama/style/happy.png" class="mceSmilie" alt=":D" title="happy    :D" />]]></content:encoded>
    </item>
    <item>
      <title>City Projects Pop-ups</title>
      <pubDate>Thu, 14 May 2026 14:27:21 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/city-projects-pop-ups.49670/</link>
      <guid>https://board-en.farmerama.com/threads/city-projects-pop-ups.49670/</guid>
      <author>invalid@example.com (Juniorama)</author>
      <dc:creator>Juniorama</dc:creator>
      <content:encoded><![CDATA[It would be very nice if we could turn off the constant City Projects Pop-ups as they are highly annoying!!!]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>searching for lost giver items</title>
      <pubDate>Thu, 23 Apr 2026 14:21:57 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/searching-for-lost-giver-items.46270/</link>
      <guid>https://board-en.farmerama.com/threads/searching-for-lost-giver-items.46270/</guid>
      <author>invalid@example.com (sunshineaz)</author>
      <dc:creator>sunshineaz</dc:creator>
      <content:encoded><![CDATA[It would be nice if there was an easier way to find that elusive item that was placed on a cloud row long ago.<br />
<br />
I have a cloud row that I can not finish as I can&#039;t find the item.<br />
<br />
I have removed all my givers on every land and searched there but no success.<br />
<br />
I then started searching cloud rows.  I have so many rows that after a very long time searching, the game locks up and I can never complete the search.  I have tried many times and have never been able to complete the search for that 1...<br />
<br />
<a href="https://board-en.farmerama.com/threads/searching-for-lost-giver-items.46270/" class="internalLink">searching for lost giver items</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>a general topic</title>
      <pubDate>Tue, 21 Apr 2026 11:38:47 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/a-general-topic.49584/</link>
      <guid>https://board-en.farmerama.com/threads/a-general-topic.49584/</guid>
      <author>invalid@example.com (muro23897)</author>
      <dc:creator>muro23897</dc:creator>
      <content:encoded><![CDATA[Hello farmers, I&#039;m writing down some shortcomings in the game here. If you notice anything else, please write it down.<br />
<br />
First issue: There should be a neon lightbulb exchange in the gift and exchange event.<br />
<br />
Second issue: There should be a full moon market.<br />
<br />
Third issue: Events should be held during the holidays of some religions.<br />
<br />
Fourth issue: Sugar, salt, mandrake, and flower wire should be sold in the market.<br />
<br />
Fifth issue: Some animals are not sold in the market, such as otters and kiwi...<br />
<br />
<a href="https://board-en.farmerama.com/threads/a-general-topic.49584/" class="internalLink">a general topic</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Season Upgrades</title>
      <pubDate>Tue, 17 Mar 2026 00:30:16 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/season-upgrades.49432/</link>
      <guid>https://board-en.farmerama.com/threads/season-upgrades.49432/</guid>
      <author>invalid@example.com (Sassy22)</author>
      <dc:creator>Sassy22</dc:creator>
      <content:encoded><![CDATA[I always have trouble finding where the season giver is located to put the season upgrade (from level 39 of the current season) - the upgrade when trying to place it on top of the current giver needs to be VERY bold so we can see where the giver is located- it is very frustrating to get the upgrade but I have no idea which giver it belongs to. <br />
<br />
Anyone else have this issue? <br />
<br />
Also what does the current giver look like so maybe I can find it?]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Moon light Mania</title>
      <pubDate>Thu, 12 Mar 2026 00:54:46 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/moon-light-mania.49204/</link>
      <guid>https://board-en.farmerama.com/threads/moon-light-mania.49204/</guid>
      <author>invalid@example.com (sajeer)</author>
      <dc:creator>sajeer</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline">Here’s my new suggestion: </span></b><br />
Display the next moonlight opening date and time at the moonlight door. If the next moonlight event is not scheduled, show the wait time until the next opening. <br />
For example, if the next moonlight day is February 28, the moonlight door should read <b>&quot;Opens in 19d:12h:30m.&quot;</b>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>A general topic related to the game.</title>
      <pubDate>Thu, 26 Feb 2026 20:49:30 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/a-general-topic-related-to-the-game.49335/</link>
      <guid>https://board-en.farmerama.com/threads/a-general-topic-related-to-the-game.49335/</guid>
      <author>invalid@example.com (muro23897)</author>
      <dc:creator>muro23897</dc:creator>
      <content:encoded><![CDATA[I think it&#039;s time to add full moon items to the market in the game. I couldn&#039;t participate in some Halloween events because I didn&#039;t have the items, and another important issue is that there are a lot of neon bulbs, but they&#039;re not useful to me. I think we should also be able to trade neon bulbs in the Gift Exchange event. Secondly, some animals aren&#039;t selling well in the market even though we&#039;re selling them cheaply. We should create mini-events for low-value animals to revitalize the...<br />
<br />
<a href="https://board-en.farmerama.com/threads/a-general-topic-related-to-the-game.49335/" class="internalLink">A general topic related to the game.</a>]]></content:encoded>
    </item>
    <item>
      <title>midnight animal feed</title>
      <pubDate>Mon, 09 Feb 2026 10:53:40 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/midnight-animal-feed.49201/</link>
      <guid>https://board-en.farmerama.com/threads/midnight-animal-feed.49201/</guid>
      <author>invalid@example.com (upa70)</author>
      <dc:creator>upa70</dc:creator>
      <content:encoded><![CDATA[why can&#039;t we have midnight world animal feed to buy and sell in the market?<br />
<br />
with so little time to grow crops for events or farmhouse quests, that doesn&#039;t leave a lot of time to grow crops for animal feed either.<br />
plus there&#039;s the issue of needing certain crops for certain feeds...like the graviola tree for cuca feed. if you don&#039;t have a tree then you can&#039;t make feed.<br />
<br />
i&#039;m sure it wouldn&#039;t take much coding to add them to the inventory<img src="https://xenforo-1028-storage.bpsecure.com/en-farmerama/style/wink.png" class="mceSmilie" alt=";)" title="wink    ;)" /><br />
<br />
whilst you&#039;re at it...you could also put the midnight...<br />
<br />
<a href="https://board-en.farmerama.com/threads/midnight-animal-feed.49201/" class="internalLink">midnight animal feed</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Party Wheel</title>
      <pubDate>Sat, 07 Feb 2026 15:20:31 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/party-wheel.43587/</link>
      <guid>https://board-en.farmerama.com/threads/party-wheel.43587/</guid>
      <author>invalid@example.com (elimeno)</author>
      <dc:creator>elimeno</dc:creator>
      <content:encoded><![CDATA[I think I have mentioned this every year since the party wheel&#039;s inception. The Party Wheel is supposed to be this elite prize wheel where you can win items that are at the upper echelon of desire. HOWEVER, my 100th pine tree, walnut tree, yellow dairy farm or any other item that I have won in the triple digits, are not what I would consider &quot;party wheel worthy&quot;. Like many others, I am just preaching to the choir. I have yet to see BP respond to player feedback. Then you guys wonder why...<br />
<br />
<a href="https://board-en.farmerama.com/threads/party-wheel.43587/" class="internalLink">Party Wheel</a>]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>Turkey Farmerama Forum</title>
      <pubDate>Wed, 21 Jan 2026 11:26:38 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/turkey-farmerama-forum.43851/</link>
      <guid>https://board-en.farmerama.com/threads/turkey-farmerama-forum.43851/</guid>
      <author>invalid@example.com (ekremdenizakyoll)</author>
      <dc:creator>ekremdenizakyoll</dc:creator>
      <content:encoded><![CDATA[<b>As Turkish players, we have been struggling with this game over the years,<br />
<br />
we cannot communicate, we want a forum that we have the right to like other countries,<br />
<br />
As Turkish players, we want to write and understand in our own language,<br />
<br />
please help us Turkish players and open the necessary forum for us<br />
<br />
Turkish players who see this post, <br />
<br />
please share the post and write your support messages.</b><br />
<br />
<b><br />
<br />
<img src="https://xenforo-1028-storage.bpsecure.com/en-farmerama/style/oO.png" class="mceSmilie" alt="o_O" title="oO    o_O" /><img src="https://xenforo-1028-storage.bpsecure.com/en-farmerama/style/wink.png" class="mceSmilie" alt=";)" title="wink    ;)" /></b>]]></content:encoded>
      <slash:comments>63</slash:comments>
    </item>
    <item>
      <title>Protection from Unscrupulous Traders</title>
      <pubDate>Thu, 01 Jan 2026 03:57:13 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/protection-from-unscrupulous-traders.48991/</link>
      <guid>https://board-en.farmerama.com/threads/protection-from-unscrupulous-traders.48991/</guid>
      <author>invalid@example.com (teeceebeemee)</author>
      <dc:creator>teeceebeemee</dc:creator>
      <content:encoded><![CDATA[It horrifies me to see some of the worthless items offered in the G+T for desired things.<br />
<br />
I play another trading game where each trade is given a star rating. Three is beneficial, two is fair and one is deemed unfair. Some of the trades I see today would have a minus rating.<br />
<br />
There are plenty of fleecing bullies playing this game. Stop them!!<img src="https://xenforo-1028-storage.bpsecure.com/en-farmerama/style/wuerg.png" class="mceSmilie" alt=":wuerg:" title="wuerg    :wuerg:" />]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Complete Overhaul of the Giver System</title>
      <pubDate>Tue, 30 Dec 2025 11:30:33 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/complete-overhaul-of-the-giver-system.48930/</link>
      <guid>https://board-en.farmerama.com/threads/complete-overhaul-of-the-giver-system.48930/</guid>
      <author>invalid@example.com (Friends_with_Henefits)</author>
      <dc:creator>Friends_with_Henefits</dc:creator>
      <content:encoded><![CDATA[I’ve been thinking a lot about the giver situation here at Farmerama. Over the years, givers have become <b>the</b> strategic focus of gameplay. Crops are harvested and replaced. Givers are not.<br />
<br />
This has led to significant decorative bloat: we have parks, museums, coasts, lighthouses, and cloud rows, yet we still run out of space, leaving us with overflowing inventories. <br />
<br />
Cloud rows were a temporary solution at best. Partially-completed cloud rows accumulate for years; missing pieces are...<br />
<br />
<a href="https://board-en.farmerama.com/threads/complete-overhaul-of-the-giver-system.48930/" class="internalLink">Complete Overhaul of the Giver System</a>]]></content:encoded>
      <slash:comments>14</slash:comments>
    </item>
    <item>
      <title>Opening Crates</title>
      <pubDate>Sat, 20 Dec 2025 14:26:25 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/opening-crates.48895/</link>
      <guid>https://board-en.farmerama.com/threads/opening-crates.48895/</guid>
      <author>invalid@example.com (illy1996)</author>
      <dc:creator>illy1996</dc:creator>
      <content:encoded><![CDATA[The update on the Wheel has been a resounding success and makes me think that a similar thing could be introduced for Crates. <img src="https://xenforo-1028-storage.bpsecure.com/en-farmerama/style/tongue.png" class="mceSmilie" alt=":p" title="tongue    :p" /><br />
<br />
It can&#039;t really be like the Wheel as some people save certain Crates but, for instance, if we use the filter for all Crates to come up, there could be a little tick box on each and we could choose which ones we want to open up. <img src="https://xenforo-1028-storage.bpsecure.com/en-farmerama/style/music.png" class="mceSmilie" alt=":music:" title="music    :music:" /><br />
Well done to the Devs for all your hard work to keep this game so great! <img src="https://xenforo-1028-storage.bpsecure.com/en-farmerama/style/inlove.png" class="mceSmilie" alt=":inlove:" title="inlove    :inlove:" />]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Wind turbines/solar panels</title>
      <pubDate>Fri, 14 Nov 2025 06:59:58 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/wind-turbines-solar-panels.47960/</link>
      <guid>https://board-en.farmerama.com/threads/wind-turbines-solar-panels.47960/</guid>
      <author>invalid@example.com (Kevrv)</author>
      <dc:creator>Kevrv</dc:creator>
      <content:encoded><![CDATA[Certainly, here in the UK, real-life farms increasingly have wind turbines and solar panels. I&#039;m wondering if there is scope to add these into the game in the future, it strikes me there could be some interesting possibilities!]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Glue</title>
      <pubDate>Fri, 31 Oct 2025 20:28:15 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/glue.48416/</link>
      <guid>https://board-en.farmerama.com/threads/glue.48416/</guid>
      <author>invalid@example.com (gardengal)</author>
      <dc:creator>gardengal</dc:creator>
      <content:encoded><![CDATA[Can glue be added to shop-o-rama and/or the wheel? I&#039;ve had literally only 1 for many weeks now and I have several stickers to stick. Are events the only way to stock up on them?]]></content:encoded>
      <slash:comments>32</slash:comments>
    </item>
    <item>
      <title>Market question</title>
      <pubDate>Tue, 28 Oct 2025 22:54:09 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/market-question.47932/</link>
      <guid>https://board-en.farmerama.com/threads/market-question.47932/</guid>
      <author>invalid@example.com (AndreeaSili)</author>
      <dc:creator>AndreeaSili</dc:creator>
      <content:encoded><![CDATA[Hello, I have noticed that we cannot sell salt and sugar at the market; is there any way to get rid of the excess? I don&#039;t really make items in the bakery and it seems like selling these items at the market would be a great way to get rid of them. I can see that we sell almost everything, even pheromones but not salt and sugar? Can we add these to the market? I&#039;m sure. Lot of players love the bakery and perhaps sometimes they may fall short on those supplies so it would be a good way to...<br />
<br />
<a href="https://board-en.farmerama.com/threads/market-question.47932/" class="internalLink">Market question</a>]]></content:encoded>
      <slash:comments>9</slash:comments>
    </item>
    <item>
      <title>Pinkest Pie Recipe</title>
      <pubDate>Mon, 15 Sep 2025 13:54:30 +0000</pubDate>
      <link>https://board-en.farmerama.com/threads/pinkest-pie-recipe.48354/</link>
      <guid>https://board-en.farmerama.com/threads/pinkest-pie-recipe.48354/</guid>
      <author>invalid@example.com (gardengal)</author>
      <dc:creator>gardengal</dc:creator>
      <content:encoded><![CDATA[Can we please have the option to buy the pinkest pie recipe? Or to unlock it somehow.]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
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