Big Barn Theory Strategy Guide

Discussion in 'Everything else Archive' started by Decree, Dec 29, 2015.

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  1. Decree

    Decree Old Hand

    Two event crops plantable on ALL FIELDS (Main and Bahamarama).
    Two mill items, can be made in either mill.

    Total Items Needed:

    9125 Fire Flowers (Event Crop)
    6050 Flax (Event Crop)
    650 Cardboard Tube (420 can be retrieved from Fireworks Battery, 230 Milled)
    425 Pyroblooms (Milled)
    75 Goats
    550 Potatoes
    100 Sheep
    175 Pears
    500 Violets
    115 Oranges

    Event is set at a difficulty level of easy, so it should be pretty straight forward. Grow crops, mill needed items, turn in items and collect rewards. While it may not be needed, a general strategy of nuking (SSG, SG, Water, Manure, 2x2 Field) the initial 5 seeds is always best. Clearing at least two fields and using CAC is also recommended for completing this event swiftly. Strategy wise it would be smart to have animals (Parrots, Monkeys, Elephants) growing on Bahamarama to produce manure for sale or personal use. Additionally, a small reminder to remember not to sell all of your extra sheep as they are expected to be used for an event in the near future. Good luck to everyone.

    Total Rewards:
    75800 EP
    56050 BEP
    84180 CC
    105 Fireworks Batteries
    36 Stars
    1 Twelve Hour Machinery Coupon
    30 Suzy's Super Grow
    20 Suzy's Turbo Mulch
    5 "Draco" Wonder Stables
    80 Power Feed
    5 Party Spins
    4 Carrot Apple Chutney
    5 "Uele" Wonder Trees
    1 Event Sticker
    1 Confetti Shooter EP Giver
    1 Shooting Stars EP Giver

    Event FAQ
    Last edited: Dec 30, 2015
  2. dnin21cent

    dnin21cent Forum Baron

  3. meba091

    meba091 Forum Veteran

    I think you should. It will only confuse people...
  4. illy1996

    illy1996 Living Forum Legend

    I have just glanced quickly over the FAQs and here ... am I right in thinking there are no drop items? :)
  5. meba091

    meba091 Forum Veteran

    No drops stated in the FAQ Illy :)
  6. Arielh

    Arielh Living Forum Legend

    "Difficulty: Easy" From the FAQ:music:
    When was the last time we had an easy event? Good thing to end the year like this.:)

  7. illy1996

    illy1996 Living Forum Legend

    Wahoo! No nail biting finish! :D

    I am so glad that this is an easy one as I won't be about much during this event. I think I can manage one harvest twice a day, maybe three if I'm lucky! I love this event already! xD
  8. Bhodho

    Bhodho Count Count

    I don't understand: what do you need the Cardboard Tubes for???
    KaiCat33, alexis2112 and Aetheria14 like this.
  9. Decree

    Decree Old Hand

    The Cardboard Tubes are needed to make Pyroblooms.
    KaiCat33, alexis2112 and Aetheria14 like this.
  10. puppiesnponies

    puppiesnponies Living Forum Legend

    I am glad to see the return of the firecracker flower. It is really pretty and so is the flax. Only thing I don't like is asking for sheep when we will be having a breeding event following this event. I am assuming that is the Neon event. BP could have selected any other animal.
  11. Bhodho

    Bhodho Count Count

    But Pyroblooms give 4 Cardboard Tubes each, available from L1...
    Maybe I'm wrong...
  12. Elisead

    Elisead Forum Apprentice

    Don't we need to grow more flax and more fireflowers to make the tubes and the pyroblooms? By my reckoning 2125 more flowers and 6550 more flax. But my reckoning needs checked because I usually get in a muddle with these figures.

    I'm afraid you are, Bhodho, its the Fireworks Batteries that give tubes...

    This is easy???

    Muddled AND forgetful :D I also meant to say Thank you Decree for putting the facts & figures together and so quickly :)
    Last edited: Dec 29, 2015
    KaiCat33, alexis2112 and Aetheria14 like this.
  13. illy1996

    illy1996 Living Forum Legend

    I agree with you on the 2125 Firecracker Flowers but I make it 2125 more Flax (450 x 5). :)

    I intend to use the Main field and Meadow which will still mean I have to achieve two harvests a day to finish. It equates to about 3.5 extra harvests. Think I can do it. Especially as I will not need to rely on long term crops for drops. :music:

    Still easy but not as easy as first thought ... :eek:

    Total crops required: 9125 Firecracker Flowers, 5075 Flax! :wuerg:
    KaiCat33, alexis2112 and Aetheria14 like this.
  14. cutie_carrot

    cutie_carrot Someday Author

    Thank you for numbers! I also tried to do sums. :) Is everyone ready for the event?;)
    KaiCat33, alexis2112 and Aetheria14 like this.
  15. Teagle22

    Teagle22 Forum Inhabitant

    Decree is saying "Two event crops only plantable on the MAINLAND."

    But the FAQ states: "Plantable on all the Main Lands".

    Are the plants available for planting on all fields or just the Main Field?
    KaiCat33, alexis2112 and Aetheria14 like this.
  16. Aetheria14

    Aetheria14 Regular

    Decree, I am curious, why start with a comfort field? I have always used 2x2.
    KaiCat33, alexis2112 and meba091 like this.
  17. Neddy38

    Neddy38 Forum Great Master

    FAQ "mainland" means what we call main farm land,
    Main field, green mwadow, magic glade
  18. mingling

    mingling Forum Baron

    1st thank-you Decree, I missed this I am brain dead reworking strategy and I am fried.
    Can a math mind please, please throw me a bone and give me the CAC needed for a PPP for this or better to just do CAC as it is called easy? If so, how many CAC's?
    On my knees here:sleepy:I done it and my figures get two different values...
  19. Decree

    Decree Old Hand

    Values have been updated and completed to the best of my knowledge. Aetheria, good catch on the comfort field. As you've all worked out, Bahamarama fields cannot grow event crops for this event.

    @mingling You're looking at 4 CAC + PPP, or 5 CAC. It's hard to calculate a clear amount because there are a lot of different factors. Assuming you can be harvesting every time the crop is ready without downtime, water, manure, etc. The above numbers include only water, but assumes there is no downtime for when I crop has completed growing, becomes harvested, and replanted.
    Last edited: Dec 29, 2015
  20. Clashstrummer

    Clashstrummer Count Count

    Thanks so much as always to all the mathematically inclined. :)

    Looks like a lot of crop growing so I guess that will be easy enough if not time consuming. :p

    Keltic (mingling) I would help you buddy but trust me when I tell you that you don't want me doing any kind of math for you. xD For a week long event I usually use 4 CAC with a PPP, and I'm always done with event plants before it runs out. That is just me guessing at it though so maybe one of the math wizards can give you the exact numbers. ;)
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