Feedback Helgrid's Quest

Discussion in 'Everything else Archive' started by shooger.sweet, Aug 6, 2025.

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  1. shooger.sweet

    shooger.sweet Board Administrator Team Farmerama EN

    dungeonaug2025_news.png
    Please post your constructive comments, positive and negative, regarding the "Helgrid's Quest" Event in this Feedback thread. We are looking forward to capturing your initial reaction to the event, as well as the final opinion after participating in the event.

    Please be sure to bring arguments for supporting your statements, simple comments saying you like it or hate it will not help the Team understand what goes great, and what needs to be looked into, when planning future events.

    The FAQ of the Event can be found here. If you have any questions, please use the General Issues section or the Technical Issues section for technical problems - this thread is for feedback only. Thank you for understanding.

    We are looking forward to your feedback!

    Best regards,
    Your Farmerama Team
     
  2. puppiesnponies

    puppiesnponies Living Forum Legend

    Since we've had this mechanic before, I am a little less lost than the first time through. While I do appreciate the information the map gives us, it would be nice if it perhaps highlighted rooms we have already been to, or have the chest icon change to an "open lid" vs the "locked lid" so we know which ones we have already done vs which ones are still to do.

    Some of the games take a long time to do due to the bugs in the buckets. I don't mind mini games in events but I do mind if they take a long time. The one I just did took 5 minutes to finish. I hope there are not too many of those like that.

    Drop rate seems to be good :)
     
  3. IpsiDei

    IpsiDei Forum Mogul

    The map is great. The best part is that the treasure chest images disappear from rooms you've already completed. This makes it easy to see where you still need to do some work.
     
  4. Ghazi72farm

    Ghazi72farm Forum Greenhorn

    after the first two minigames, i got stock and can't get to the lock to use the keys...any ideas?
     
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  5. puppiesnponies

    puppiesnponies Living Forum Legend

    Thank you for the information. My map didn't update like that. Not sure why. My cache is clear.
     
  6. davidb1yth007

    davidb1yth007 Forum Ambassador

    Once I started and realized that there was a logical pathway, I found this just a matter of doing the work- i.e. grow the crops, mill and open the chests. I found that everything worked - the map, oh I cannot get that chest from this side, so go around the other way... The portals were useful, the colour coded teleports were very handy and the chests disappearing off the map when done is a stroke of genius.

    Edit: All done, I'm happy.
     
  7. -matselleste-

    -matselleste- Forum Baron

    Loved this event last time, love it even more this time! The map is great - it took me a bit to figure out that the gateways and the chests disappear, but once I got that, it was so helpful! The prizes are great, the graphics are excellent as always, and the end prizes are delightful. Totally a win for me!
     
  8. illy1996

    illy1996 Living Forum Legend

    I know I struggled with this one last time and, though there were a couple of times when I couldn't find the already "open" doors, I found this to be a much better version. Very cute graphics, nice to see the Chests disappear from the Map too. :music:

    If I have any complaint, it is the mini-game, although mostly enjoyable, there are some where there are so many bugs, it takes forever to complete and others (in particular the last and bigggest one) where there were no bugs at all, welcome though that was, I would have preferred a more even distribution.:p
    I think you reallly took on board our feedback from the last time this event took place. Thank you! :inlove:
     
  9. sanddollar15

    sanddollar15 Living Forum Legend

    I like the maze concept and as always, the art and graphics were great.:inlove: The Dungeon Map is a wonderful tool and once I figured it out it was oh so very helpful! Thank you for that and I loved that the chests disappeared from the map once we opened them! I do love that we grow the crops, and get the drops and mill the product and then we can play the mini game.
    I am not fond of all the clicking needed to do the balloon mini game part, soooo much clicking and wasted time and to say nothing about how my poor mouse now wants a holiday after all the click,click clicking trying to shoot the weeds down! There has to be a better way!:music:
     
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  10. Brookeham

    Brookeham Forum Freak

    This was not a favorite event for me.:eek: I agree with the posters above! The mini game was almost tortuous!:mad:
    I also wish we could have received 2 of the event reward givers. For all that work....it seems BP was rather stingy!:cry:
     
  11. Nordais

    Nordais Forum General

    We do have 2 copies of each giver: the base one ready to be put in the cloud row and a charged (+) one, check your inventory.

    I do agree with @Brookeham this event is not a favroite of mine either because of the mini game. The mini games linked with the rooms 20-30 had some really hard one. I swear there was soooo much clicking that I ended up having the impression that I had telegraphed the entire dictionnairy in morse code at some point! :cry: This time around I didn't wait to mill all the necessary keys to start playing else I would have checked in at the emergency for a violent case of carpal tunnel syndrome!

    I must add that I was also happy to see the chests dissapearing from the map as they were opened as well as the opened door too. I liked the graphics but I'm a bit annoyed at how slow Helgrid is moving in the rooms and also with so much blockage in the rooms that it takes even longer to go around.

    The FAQ was not up to par this time around: tables were showing wrong infos even as the event started. There was no way to tell which treasure was locked behind one way doors and how to really go to them. I don't remember chests being placed like this in the previous event. I don't mind but I'd really like to see it on the dungeon map too.
     
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