Crafting Trade - item Pricez

Discussion in 'Everything else Archive' started by Brakta, Jul 28, 2015.

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  1. Brakta

    Brakta Advanced

    here i refer to the "You'll receive an one time bonus of ... "

    why would i pay 26000 coins for an item that gives me 8000 points
    when i can pay the same amount of coins on 6.5 x 2000 points items

    i get that some items are harder to make than others ( sometimes ) but since the result is the same , who in their right mind would want to pay more for the same thing ?

    something to have in mind when you list your items at the market

    personally i don't buy anything that costs more than 2 coins per point, and from what i can see not many people do it either, so all the sellers do is waste money on the market fee , and also very important Capital Flow

    when you list such an item you have to consider that there are cheaper alternatives like past events where if one buys items from the market the coins to points "exchange rate " can go even under 1 coin per point , AND WE ALSO GET STARS

    so a selling item of such should be priced at 1.2-1.6 coins / points , people have money and will buy them , if they get a fair exchange rate
     
    Aetheria14 likes this.
  2. CJAT

    CJAT Forum Expert

    Hi Brakta! Welcome (or welcome back??) to the forum!

    I think one thing you will notice here is that each farmer has a different strategy for their game-play. Some like to figure out how to get the best bargains at the market, others might be trying to sell excess crafting products in order to clear out their pantry of unwanted items, and some might be selling crafting products in order to raise money so they can complete a different game goal. Neither way of playing is right or wrong - it's all based on individual preference. (And most farmers will admit to cycling through all of the above at different points in their farming experience!)
    ;)xD

    Most things that sell for higher or lower prices on the market have good reasons - but at first glance there can seem to be no rhyme or reason why they are that way! Hats off to you for finding a more reasonable priced alternative for an EP (experience) giving item! On the forum, we have had many discussion about that very thing! Although I think they usually are mainly focussed on buying habits and selling habits of BEP (Bahamarama experience) giving crafting products.
    :)

    Since you posted in the "Game Strategy Discussion" part of the forum, I'm assuming you want to start a discussion about the price of crafting products listed on the market? I will help to get it going by sharing mine...

    My strategy is going to be different from others, as I rarely sell crafting product items on the market. There are a few select that I buy on the market as I don't like making them. If I were to sell something, I would try and list it so that I get the most CCs that I can for my time and ingredients I put into making it. My goal is not to try and rip off the newer players, but if I am going to make something to sell, it had better be worth it lol!
    :D

    That said, if I have priced an item too high, then I lose out on my market commission fee (the 10% it costs to list an offer). That in itself helps to encourage me and other farmers to price things at a reasonable price so others are willing to pay for it.
    ;)
     
    SillyGuy, meba091, -Mir85- and 2 others like this.
  3. Brakta

    Brakta Advanced

    yes CJAT, that is exactly what i was referring to, coincidentally just a minute ago i was making calculations to decide what type of craft trade to start,
    this were just starting to be introduced when i left the game some time ago .... long time ago ...
    before i get into the market problem, that i've tried to discuss in other posts too ( but the moderators don't seems to like people talking about the market prices .... )
    giving the prices for base products like crops for example ( for my style of game, giving the fact that i've practically been is sales all my life ) is not actually worth doing
    this part of the game is worth doing only if you have enough patience to plant and produce everything you need
    and this is where the selling part come is :
    - i've been watching the market for the last few days ( i'm a chart freak, i make prices comparison tables on everything i'm interested in ) and i see allot of players just losing on the market fee
    so my point was: if your game strategy is to produce everything in house and then sell some of the final products when you need the money, not calculating a price people will actually buy those items, is just a waste of your work
    giving the price for the base products, is clear that you are not going to buy them because you will have to sell the final product at a huge price
    here is where the Market discussion comes in:
    - by not actually setting absolute minimum and maximum prices at the market, the offer and demand pricing strategy Unbalances the game extraordinary, where some items go well below the point where is worth to sell them , and others well above the point where is worth to buy them
    - plus the market can be Very easily manipulated by a small number of players with large capitals
    the problem is that players are supposed to get approximately the same game experience, and that is no longer the case
    Here is a personal paradox : for example in this situation I prefer to let the trader side of me win and buy and sell my way into events, levels, etc. , but I also miss that part of the game where you take everything step by step and you enjoy every level of the game, this should be the true spirit of the game
    But then you have events that gives you rewards that are not even worth 10% of the costs, and market prices fluctuate by 300% from morning to evening all that magic is lost .
    Here is an example:
    • I started 9 days go , I'm at level 61
    • I got all I needed for the Party Animals event in about 2.5 days ( except the potions )
    • I've made million on the market in the past few days selling base products other people needed :
    Like: they need cakes I provide blackberries, they need rabbits, I make rabbit feed for those who are wasting time making rabbits to sale, etc
    I said something about a fair exchange rate, and indeed it may sound like I was thinking craft sellers are trying to rip people off, but that is not what I meant, ( as stated above if you were to buy the base ingredients the price would double ), but this is where exactly the guys from bigpoint should intervene and create a balance between the cost of making a products and the reward
    Teddy.bear got upset this days because I've made too many suggestions, but sometimes a person coming from the outside can spot problems an insider got used to how the things work and it looks normal to him, but somebody who is good at games in generally ( this is a curse most of the time ), can not help himself but to compare with what happens in other games and spotting problems becomes a second nature
    And the main reason new games attract players from old games is because the old games don’t stay up to date with what the competition is doing
    Unfortunately I will have to conclude that soon I will get bored of this game simply because the step by step reward system is unbalanced and what else is there to do than go play another game when in this system you can advance 5-6 levels in a day and then the rest is not even worth doing anymore




    here is another extremely bad ex:
    Cuckoo feed = 1475.63
    Cuckoo Animal = 441.00
    who would pay for the feed ? ( since the events don't require harvest but just to deliver ? )
     
  4. CJAT

    CJAT Forum Expert

    And they say I talk a lot lol!
    ;)xD

    Remember how I said that there are prices in the market that at first glance seem to have no rhyme or reason? The cuckoos are case-in-point. They are so low in price because they used to be drops when we harvested stables during certain events. (I personally have 80k of them in my inventory!) That is why they are priced so low. As for cuckoo feed, one needs cuckoos (I think 8 of them) and a cuckoo feed to make the cuckoo production pen product of fake moustaches. (Moustaches are currently selling at about 6k CCs in my market). It's currently a newer product, so in pretty high demand for the farmer society quest that requires them.
    ;)

    Most people are not buying cuckoos to make products, but are instead using the ones in their inventory. Some farmers are (or were?) buying cuckoos to fill their animal farm trophy. Others don't care one whit about making money, using strategy, logic or anything else but having fun on the farm - which sometimes means growing everything from scratch - just for the satisfaction of doing it a certain way. (And we are okay with that here - even if it drives us slightly crazy on the inside sometimes lol!)
    o_O:p:D

    The ones of us who are here have something that keeps us here - for me a lot of it is friends, and that farming reminds me of good memories growing up. There is also an event strategy aspect that challenges me. Plus I like to help out others when I can. (Which means gently pointing out to newer farmers that it's better to buy products like chicken eggs, cow milk, honey, and goat milk on the market instead of investing tools in production pens and then losing money in feed and animals).
    ;)

    I think the key to a good experience here comes down to attitude, finding your niche, and having fun! If you don't think this game will be enjoyable to you long-term, then that's okay! I would just ask that you take your time and be respectful of other's opinions and strategy while you are deciding. It's taken us a while (some of us years!) to figure out and tweak our market strategy and it stings a little when someone new comes in and implies that we have it all wrong.
    :oops:

    As for how the market is set up and how it can be easily manipulated... it is what it is. After 5+ years since the game was created, they are still making adjustments to it! (Recent manure changes are an example). The market needs to be flexible enough to reflect supply and demand, yet have some structure to prevent massive manipulation. If you have ideas of how to improve that, then I would suggest you look to see if there is a thread in the Player's Suggestions section of the forum that is already talking about improving the market and then add to it.

    As for any complaints against teddy... there a a lot of us who adore her. I have friends who spent many, many long hours chatting and singing with her when she was a Chat Mod. They have always had very high thoughts of her. Her job now is to help keep us following the rules and pointed in the right direction. My personal experiences is that she is fair, and if she is redirecting you, there is a good reason!
    :music:

    I will ask a personal favor of you though. I am enjoying talking with you, but it is really hard for me to read what you are writing. Is there any way you could add periods and capitals to your sentences? (We have a lot of non-native English speakers so we are flexible in some ways - but if you want to get a good discussion going, it helps us out quite a bit!)
    ;)

    So let's get back to the topic of market prices and crafting products. (Staying on topic is a good thing). What were the names of the EP crafting products that you saw in the market?? There are so many crafting products now days that I cannot remember what each one does. This is especially true of ones I don't use or make...
     
    Last edited: Jul 29, 2015
    meba091, SillyGuy, Willow and 4 others like this.
  5. Brakta

    Brakta Advanced

    About the text formating , I am sorry , I don't always write using the keyboard, sometimes I stay in bed watching a movie and use virtual keyboard or just dictate from there and copy paste it to the board.

    Yea i agree with you about teddy.bear , I got the same impression , and that wasn't a complaint.


    Just a few with close to reasonable prices :


    Anniversary button 500

    1 124

    Christmas cookie 1350

    Marzipan 1350

    4 200

    Summer pot 1750

    Strawberry muffin 2000

    4 150

    Rhubarb Jan 300

    682

    Puff Cake 4000

    9 132

    I know they used to be drops
    Didn't knew about the fake moustaches, so my bad there ( here is the .01% and i own up to my mistake )

    Ps: about talking a lot, I'm very sociable when I have whom to be with ;)
     
  6. Clashstrummer

    Clashstrummer Count Count

    Let me use one of your examples that I'm familiar with and that is the summer pot.

    It is a 2nd level florist craft and in order to make it you need the base of a flower pot.
    The flower pot requires, 2 paint pallets, 100 sunflowers, 10 manure and 20 floral wire. The current lowest rate for a paint pallet on my market is 3280 each.
    The summer pot itself requires the flower pot, 100 orchids, 100 violets, and 20 floral wire.

    So if you add that all up the item should sell for close to 10,000 each. They don't of course they sell around 4000 to 5000 each on my market, which is a bargain if you just consider the paint pallets alone.

    This is why so many players say it is cheaper to buy than to make most of the crafting items. This is very true but at the same time someone has to make them or there wouldn't be any there to buy in the first place.

    I don't buy my EP I tend to try to earn them by doing the FSQ's, FHO's, events and through harvesting. That is where the fun in the game is for me. I've got 15 tomato chutney's in my barn right now and I can guarantee I will probably give most of them away as I like to send thank you's or help out new farmers. So to each their own.
     
    Last edited: Jul 30, 2015
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