Artisian Workshops

Discussion in 'Player Suggestions' started by sadiesmom1, Oct 15, 2016.

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  1. sadiesmom1

    sadiesmom1 Forum Apprentice

    It would be nice to have a production schedule for the artisan workshops, just like the mill. For example, we could have the bakery make 10 of the basic product for that level, then set the bakery to make 5 bread rolls and in the 3rd "slot" have it make 5 oat bread.
     
  2. 12ss12

    12ss12 Living Forum Legend

    A nice idea. Then we will be making CAC, CAC & CAC.
     
  3. joanc123

    joanc123 Forum Demigod

    That is a great idea, sadiesmom1. I think the same thing every time a product starts.
    And yes, 12ss12 it would be great to line up CAC.
    A link to the barn (trade products, crops, fruit, etc...) while in the workshop would be nice too.
    I keep running back and forth to see if I have enough to make something.

    Ohhh... I just ran my mouse over the quantity required and it told me how much I have. o_O
     
    Last edited: Oct 22, 2016
    FamilyFarmNorth, 12ss12 and dutchboy like this.
  4. puppiesnponies

    puppiesnponies Living Forum Legend

    I like the idea of queuing the artisan village shops:)
     
  5. Willow

    Willow Commander of the Forum

    This would be nice!:)
     
    FamilyFarmNorth, 12ss12 and dutchboy like this.
  6. dutchboy

    dutchboy Forum Great Master

    I am inn good idea a specially now there a lot of things hard to get or very expencif
     
    FamilyFarmNorth likes this.
  7. Angus7

    Angus7 Someday Author

    Is it possible to change to a different craft if I haven't completed the shop or begun the challenges required to do so?
    ---
    Well, I guess that's a resounding "NO". :oops: Thank you.
     
    Last edited by moderator: Nov 8, 2016
    FamilyFarmNorth and 12ss12 like this.
  8. 12ss12

    12ss12 Living Forum Legend

    Hi Angus7, there is an edit option in your first post. Use it to edit & post your second post into the first one. And then delete the second post. It is called double posting, if you post one right below the other. :)
     
    Last edited: Nov 9, 2016
    GuineaUp likes this.
  9. woody

    woody Commander of the Forum

    I am not sure about this suggestion. Right now, I don't use my shops much at all, because the cost of the ingredients is more than the cost of most products. For those who do make stuff, it would likely lower the price further.

    The crafts are independent. You can open them all at once.

    If you mean can you switch the free one, then the answer is "no", though if you truly made a mistake, you might try contacting support to see if they would be willing. That said, although opening more does cost real money, its a very low cost item -- in US dollars, under $3.00 (might vary a little with exchange rate.. not sure). and... there is no free way to open them all, but once you open 2, the third opens automatically.
     
    Last edited: Nov 9, 2016
    FamilyFarmNorth, 12ss12 and Angus7 like this.
  10. Mishamala

    Mishamala Active Author

    Actually, there is: the 1st is free when you reach the required level, and the 2nd has been available at Renzo's fair lately, and cost 1200 tokens. The 3rd opens automatically after you've opened the first two. Additional two trades are available at the Magic Glade tree for 150 stars. I know this because that's what worked for me. 8) It just takes a reeeaaally long time.

    (I seem to remember reading somewhere that the Renzo's fair prizes might change. Since I had decided to use my chips to open a trade, I invested some cinema BB's in purchasing enough tickets to reach the number of tokens, because I was afraid they'd change the prizes next time. But still, no RL funds required until then.)

    I do second the suggestion to enable queuing up the production, that's a great idea and I hope it gets noticed by developers :music:
     
  11. Neon-Lights

    Neon-Lights Board Administrator Team Farmerama EN

    please remember this is a suggestion thread, not general discussion