Feedback Island Farm Work 101 v2

Discussion in 'Everything else Archive' started by shooger.sweet, Aug 21, 2024.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. shooger.sweet

    shooger.sweet Board Administrator Team Farmerama EN

    Howdy Farmers,

    trainingaug2024_news.png
    Please post your constructive comments, positive and negative, regarding the "Island Farm Work 101" Event in this Feedback thread. We are looking forward to capturing your initial reaction to the event, as well as the final opinion after participating in the event.

    Please be sure to bring arguments for supporting your statements, simple comments saying you like it or hate it will not help the Team understand what goes great, and what needs to be looked into, when planning future events.

    The FAQ of the Event can be found here. If you have any questions, please use the General Issues section or the Technical Issues section for technical problems - this thread is for feedback only. Thank you for understanding.

    We are looking forward to your feedback!

    Best regards,
    Your Farmerama Team
     
  2. farmerumf

    farmerumf Forum General

    I am disappointed that the cool down time for the cloud row is 56 hours. Much too long as it means it will only be harvested once every 3 days.
     
  3. Butsmuts

    Butsmuts Forum Apprentice

    the strange and illogical cooldown times these days is why I often do not even bother trying to finish a event.
    I cherrypick in things I can actually use or trade during the trade event.
    The guide on how too play the events on the Dutch fan special site are great in guiding me in that.

    Events are a easy way to make money on the market.

    For all that want to go full throttle, good luck.
     
  4. Mooboy

    Mooboy Commander of the Forum

    Another Cloud Row that can only be Activated every three days , Also I would prefer cloud row that reduces Milling Time , This is another +1 Workshop CR it is only great if we have Good amount of Workshop quest that gives us Good decent prizes , Many are not that rewarding :wuerg:
     
  5. Nordais

    Nordais Count Count

    No FSQ is worth its weight in gold, we've been given opportunities to bypass them with pick-a-stable/tree events (XXL Goldenchain/Hawthorn/Dogwood or the orange upgrade for the newt and ladybug stalls). BP has themed cloud rows. A few years back they were +1 flowers and veggies, after that some high amount crate giving cloud rows & givers. We've now entered the +1 Workshop probably because they can see that too few players use their manufactories and/or didn't spend BBs on getting the additionnal buildings.

    I don't mind seeing weird cooldown time, in the end I won't break my back trying to harvest them in the middle of the night or 2 hours after I did all the major farming for the day. I don't like juggling with 24h/48h/72h/96h cloud rows that keep pushing harvest time in the morning (for me anyway) because there's always a delay with activating them and/or slow response time at the beginning of an event.

    This event is not a tough one to do, the amount of main land event crops is low, bellow 700 drops that come from 2 fields, even mangoes are not hard to get by! A full field of 188 base mango trees will cost 846000CCs and in 2 days a player will have all of them available and some more.

    The charged givers are offering good crates all around. Their 26h/28h cooldown time is not a problem for my main farm with the daily cloud row that offers -10% time on givers. On the baby farm this means that I don't have to fret and wait for them to mature, I collect them every 2 days after my morning harvest of cloud rows giving them the EP boost. All good on my end.

    What I don't like about events that have baha stuff in it is that it's never mentioned that it will impair players from doing/finishing the event. Right now the FAQ states that a player must be at least level 3 and be at level 10 to be able to finish the event. No mention about a required amount of golden bananas to open the required rooms in the Temple. It's been like that because players could still could get baha stuff on the side before they introduced the rule of not being able to gift/trade baha stuff without its statue being activated first. If I were a new player that would be the most irritating thing in the world.
     
  6. elimeno

    elimeno Forum Overlooker

    AND why are they so creepy looking?
     
    tlcsquared likes this.
  7. istanboy

    istanboy Forum Inhabitant

    I agree! Just came here to comment on how "ugly" the characters are. The monkey in particular is scary!
     
    tlcsquared and elimeno like this.
  8. elimeno

    elimeno Forum Overlooker

    ha omg right!!!
     
    tlcsquared likes this.
  9. dumbunny

    dumbunny Forum General

    Okay, overall, this was a fairly easy event - so thank you to the game team for that!

    That creepy monkey - last name "Black"...maybe rethink that character or retire it permanently -- not so subtle undertone of racism? I'm going to err on the side of caution and say it was unintentional, but even so...

    The odd cooldown time: all I can add is this - at 56 hours it is at LEAST available "for sure" every three days (were it actually 72 hours, it could sometimes go 4 days, as in "timing is everything").

    If I could deliver a wishlist to the game team it would be short and sweet: either we need a new cloud row that shortens the time for givers OR we need a sale for the old cloud rows that shorten the time for givers so that newer players have the opportunity to earn or purchase said cloud rows. 28 and 30 hour cooldowns on givers mean every other day without those cloud rows.
     
    tlcsquared and Nordais like this.
Thread Status:
Not open for further replies.