The Dicemoor Chronicles

Discussion in 'Game Strategy Discussion' started by Nordais, Jul 16, 2025.

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  1. puppiesnponies

    puppiesnponies Living Forum Legend

    I've played the 20 games for the day and am now working on drops to use when the day resets in about 12.5 hours.

    It did take a little adjusting to the new dice and event rewards, but I'm off to a good start (I think).

    I was able to win additional mock trees and but only 1 mock stable. I'll save the bonuses for a little later in the event when they will have a bigger impact.

    I do like the inventory menu for the event items so I don't have to check the barn to see how much I have.

    I really like that the drops start the game and we don't have to mill anything for that.

    As I have a total of 2 mock stables, I am using PF as I don't have enough goods to make feed yet.

    Best wishes to you all!
     
    sanddollar15, Flower, Jarrow and 2 others like this.
  2. jäniksenpelätti

    jäniksenpelätti Forum Great Master

    it looks like the cucas can be fed with superfeed?
     
  3. gardengal

    gardengal Forum Baron

    Yes. I've been using power feed for mine.
    :)
     
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  4. anki74

    anki74 Active Author

    OK, Nuubi-Joonas 2210 understand that 10 drops per minigame BUT:

    What happens in my Bahama?

    LabLab Beans: tikitotem + green + blue + brown + 2x "CR-green -5%" and --> NORMALLY 2h53min those and now somehow 1h32 mins ?!

    Is there some special thing in bahavegetables available now?
     
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  5. -Päärynä11

    -Päärynä11 Forum Ambassador

    There is several cloud rows, which speed up green stuff.
     
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  6. sapeli

    sapeli Advanced

    Anki74 noticed that 333h CR and both -5% Maigical-man and Chectnut so -15% i guess...

    My self asking:

    how about those 30mins bonuses, how those works, where are those, barn? how to use it, that get +2 plants event plant ?
     
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  7. Nuubi-Joonas2210

    Nuubi-Joonas2210 Forum Baron

    How about that FullMoon +2 everything, do NOT efect Mock Cuca´s ?!?!?!
     
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  8. enk52

    enk52 Regular

    Full Moon bonusses don't effect event plants or trees or stables
     
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  9. RebaFC

    RebaFC Junior Expert

    I'm getting 10 Mock Cucas per harvest, which is the same as from other fullmoon stables.
     
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  10. memere13

    memere13 Active Author

    I need help finding the mock cuca's cottage. i have the trees and seeds but can't find the cottage.
     
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  11. sanddollar15

    sanddollar15 Living Forum Legend

    The mock cuca cottage is on MM in the crate :)
     
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  12. -matselleste-

    -matselleste- Forum Baron

    Does anyone know if the + bonuses that we win will stack? Or do they prolong?
     
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  13. Nuubi-Joonas2210

    Nuubi-Joonas2210 Forum Baron

    Where is that inventory and How we used this, so what to click and when and where?

    edit: OK - PANTRY - is that inventory, for/to "bad-english-language-peoples" and BEFORE harvesting is the style to use those :)
     
    Last edited: Jul 17, 2025
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  14. RebaFC

    RebaFC Junior Expert

    The upgraded event trees and stables do NOT behave like their non-event counterparts. The yield increases but the time remains the same.
    The yellow mock cuca's cottage give 3 mock cukas and the orange one gives 4 mock cucas; both in 5:10.
    The XL mock graviola tree gives 6 mock graviolas and the XXL one gives 8 mock graviolas; both in 5:30.
    See https://board-de.farmerama.com/threads/würfelsumpf-chroniken.127215/#post-6420558.
     
    Jarrow likes this.
  15. Nuubi-Joonas2210

    Nuubi-Joonas2210 Forum Baron

    Yes, Event last 14 days BUT to complete all 80 levels we have to donate over 60000++ BOTH crops !?

    It would still seem that the reading on the RIGHT side is CUMULATIVE, even now I have 1102/100 real plants delivered, so does that really mean that here you don't need to make more than 60,000, but 6,000 of those plants from each event?
     
  16. spotsbox

    spotsbox Forum Demigod

    This event is definitely more confusing than previous dice game versions o_O. Twice now I claimed 3 of a kind instead of 4 of a kind because the combination rows have changed position. I flat out didn't understand the straight (long straight, short straight) requirements until I got one. And I keep stupidly clicking on "claim" instead of rolling again, but that's my fault for playing while half asleep trying to beat reset :p. That being said, it's still fun so far. I've gotten 8 mock trees and 3 xl upgrades, and my very first roll netted me an extra mock stable. I too will be saving bonuses for later in the event. I'm currently planting on comfort fields; is this a good strategy, or maybe not? I usually don't use comfort fields so any insights would be appreciated. :)
     
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  17. davidb1yth007

    davidb1yth007 Forum Ambassador

    They stack. So two +2s give +4 for 30 mins.;)

    After a whirlwind day, I am evaluating what to focus on next. I feel that I am going to need more trees (Mock Graviola) and there is nine six available if I can get five twos (Flush). So I will save any remaining extra spins and I won't use the extra dice option unless I start with two or three 2s. These options are a wonderful addition, but there are not many available.
    Edit: It worked! I got three 2's, used the extra dice and got two extra twos on the second respin! and I had an 'extra spin' to spare! Got the six trees and three up-grades. I now have 34 Mock Graviola trees on the falls, harvesting every three and a half hours or so...
     
    Last edited: Sunday at 3:05 AM
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  18. illy1996

    illy1996 Living Forum Legend

    I have a couple of questions - how long do the + bonuses last? :p
    Why do the "In Stock" figures not tally with the amounts shown on the Tasks? o_O

    Other than that, I think, thanks to Northy and Chamomile, I am doing okay - though I haven't actually got a strategy to work out what I need next - just bumbling along trying to keep up! Good going David! xD

    Edit: Just looked at the FAQs (again!) and found the answer to my first question - not long then! Lucky I took Northy's advice and rolled the dice before harvesting! :music:
     
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  19. Nuubi-Joonas2210

    Nuubi-Joonas2210 Forum Baron

    Bonuses so STACK´s = Multiply, in rally-english in finnish. Notice also to use +100% Animal Stalls bonus (Gold place) to get 2 Cucas at once (i have those bonuses 219 left and fruitcake (change those in gold-place) over 3000 - have "only" use memory and do that "flip"...

    Calculations:

    when a large field produces with CAC 1 seed 7 + probeller = 10 and get 1 so +9

    a small field with CAC is 4, and with probeller 7, so 4 seeds produces 4x6 = +24
    in the same space, one large = 4 small.

    It's a shame that you can't recycle those seeds
    , where can you get 164 seeds now, when it's easier to get 41, since I have 164/41 fields in the Rainforest!

    And it takes 164 or 41 Supercrow to produce "full field" !

    p.s. Tree revenues +100% I only have 51...
     
    Last edited: Jul 18, 2025
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  20. -Päärynä11

    -Päärynä11 Forum Ambassador

    Those + bonuses last 30 minutes, you can check them in your consumable items inventory.

    In stock means, what you are having in your inventory right now, you can use them to make feed. Task counts all you have produced this far, also those used ones.

    Dice game needs much more strategy than with Borsty. I keep checking what I will get, if I choose to try that or what will I get, if I try another and it is better to choose 4 of a kind without extra prize or 3 of a kind with extra prize. It is slow to play checking options on right bottom corner to make decisions.
     
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