Suggestion i think the harvester should be a bit more clever

Discussion in 'Player Suggestions' started by moinmoinichbins, Feb 12, 2015.

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  1. moinmoinichbins

    moinmoinichbins Forum Greenhorn

    Hi together

    how do you think about the harvester?... i mean, the way it works right now?

    Every time, i have to rebuild my farm - cause of Events or just cause i have to fill up animals - i am allmost crazy by placing all the different upgrades.

    How do you think about that?... there could be two options:

    1. You only want the basics (usefull when events are on for the drops) - like it works now
    2. If you want to place upgrades, the harvester will automatically take the basics as well (trees/stables/ )... when you take them down again, they'll move back to the inventory separately.

    I think it's time, that the harvester starts *learning. - a bit -- a bit more ;)

    within the harvester-helpers the integrated "master-builder" should finally make his "master" in beeing smarter with using space more effectively by placing fields or offering an option "build with/ without your upgrades" so that farmer could choose how to build his animal-farm.
     
    Last edited: Feb 14, 2015
    TCRooster and farmerumf like this.